Learning StudioMM12 · Course home

Create with purpose

Multimedia 12

Make purposeful media. Build your skills, explain your choices, and improve through feedback.

Open the available workbooks below. More workbook links will appear here as they are published. Practical assessments are labelled separately.

Module 01

Graphic Design & Photography

Move from editable photo composites to editorial design, advertising and cinematic lighting. Use the route your teacher assigns; keep your working files and show how your decisions develop.

Design inquiry · Poster gallery

Read the visual argument

Study four original movie posters. Explain principles, colour and typography using visible evidence, then submit your two-poster analysis.

Open poster gallery

Interactive client studio

The Design Desk

Move the pieces, choose a palette, adjust type and respond to a client brief. Save your earlier design and explain your revision.

Open design desk

Design a Story

Visual teaching, peaceful subjects and independent design.

Student assignment

Design a Story — A Client Design Challenge

Choose from four client briefs. Develop your own concept, create print and screen designs, document meaningful decisions and defend your work.

  • Creative planning
  • Photoshop & design
  • Testing & revision
Teaching + project

Design a story, then defend it

Study real campaign examples, colour and typography. Plan a welcoming community arts poster, test your message and explain your revisions.

  • Design principles
  • Colour & typography
  • Planning & compositing
Visual design studios

Design Lab: see the decision

Predict a change, compare the same message and explain what works for the audience. Test composition, colour roles and typography, then carry a defended choice into your own Photoshop work.

  • Hierarchy & grouping
  • Colour & readability
  • Kerning, tracking & leading

Current sprint

This week: finish Sprint 2 with The Brief Has Changed. Next: Photo Desk, then your Sprint 3 project.

Sprint 2 finish

The Brief Has Changed

1–2 Oct

Build a label once as a Smart Object, put it on a real box and mug, then answer the client who changes the brief — with one edit.

  • Smart Objects & mock-ups
  • Colour, type & brand
Camera Lab (first)

Photo Desk

Start here

Assignments from The Torch editors: earn your Camera Licence, then shoot a real story for the newsletter.

  • DSLR controls
  • Photojournalism
Sprint 3 guide

Shot on Purpose

5–16 Oct

Control the DSLR, shape the light, edit honestly and build a campaign from your own photographs, then prove it survives a new format.

  • DSLR capture & light
  • Honest editing & layout

Coming up · Sprint 4

Opens 19 October. Look ahead if you finish early.

Sprint 4 guide

Last Light

19–22 Oct

Light a film poster with adjustment layers and masks, then level up: relight a portrait, add a glowing object that lights the face, light wrap and embers, and a moving teaser.

  • Motivated light & relighting
  • Poster type & motion
Sprint 4 guide

Make It Matter

26 Oct–2 Nov

Make a moving PSA the way an agency does: insight, one big idea, pro compositing, parallax motion, and a real next step for your audience.

  • Insight & visual metaphor
  • Compositing & parallax

Foundation

An introduction to layers, masks and believable depth.

Tutorial + extension

Phone Portal / Out-of-Bounds

Decode the Impossible

Build an editable phone portal, then bring a butterfly beyond the frame with masks and deliberate layer order.

  • Layers & masks
  • Depth & edges

Shared bootcamp

Build your workflow, then respond to a changed brief.

Practical assessment

The Brief Has Changed

Class 10

Apply your bootcamp learning to a changed brief and explain the choices behind your response.

  • Adaptation
  • Explain your decisions
Not yet released

Design exploration & purpose

Connect technique to audience, meaning and design choices.

Exploration

Design Studio Explorer

Explore the design studio route before moving into more advanced projects.

  • Design exploration
Not yet released
Tutorial + extension

Make It Matter

Connect design theory to a cause-advertising project, with an extension for Multimedia 12.

  • Audience & purpose
  • Cause advertising
Not yet released

Advanced studio

Develop control, polish and a defensible creative direction.

Tutorial

Last Light REDO

Develop a cinematic composite with motivated lighting and a coherent atmosphere.

  • Motivated lighting
  • Cinematic compositing
Not yet released
3D studio

Skybound · First 3D

Move a balloon asset through Blender materials, camera and lighting, then integrate transparent renders in Photoshop.

  • Blender render workflow
  • 3D-to-2D compositing
Extra skill practice 1 resource
Focused skill practice · ~10 min

Composite Realism

Revisit selection, masking, layer order and Soft Light blending.

  • Image integration
  • Editable layers

Module 02

Motion Graphics

Bring images to life in 3D and 2D animation, then put yourself into a 3D world with green screen and virtual production.

Coming up · Sprint 6

Opens 18 November. Look ahead if you finish early.

Sprint 6 guide

Blender Bootcamp

18–30 Nov

Build one winter scene from an empty file: a textured cottage with chimney smoke, falling snow, footprints to a snowman, glowing lanterns and an appended car. Then animate it, composite it and render it.

  • 3D modelling & texturing
  • Particles, smoke & keyframes

Coming up · Sprint 7

Opens 1 December. Look ahead if you finish early.

Sprint 7 guide

2D Animation Studio

1–15 Dec

Animate the way TV studios do, in Blender Grease Pencil: a bouncing ball, your own character, a walk cycle and lip sync with a mouth chart, finished as a shot with sound and a multiplane camera move.

  • Timing & spacing
  • Walk cycle & lip sync
Sprint 7 extension

Animation Principles

After 2D Animation Studio

Four classic principles, each drawn wrong and right in Grease Pencil: slow in and slow out, anticipation, arcs and follow-through. Then a shot of your own.

  • Spacing & anticipation
  • Arcs & follow-through
Sprint 7 extension

Weight and Exaggeration

After 2D Animation Studio

Make drawings feel heavy, soft and alive: weight through timing, squash and stretch with constant volume, an exaggerated take, and the silhouette test.

  • Weight & volume
  • Exaggeration & staging
Sprint 7 extension

Walks with Character

After 2D Animation Studio

One character, four walks. Learn the six dials that turn a walk cycle into a personality, then design a walk of your own.

  • Key poses of a walk
  • Timing in the Dope Sheet
Sprint 7 extension

The 3D Camera

After 2D Animation Studio

What Grease Pencil does that a flat 2D program cannot: drawings standing in real depth, a camera that trucks and dollies through them, a focus pull, and a lamp that lights a drawn character.

  • Parallax, dolly & zoom
  • Focus & light on drawings

Coming up · Sprint 8

Opens 16 December. Look ahead if you finish early.

Sprint 8 VFX tutorial

Pilot in an X-wing

From 16 Dec

Track a real camera move, key a pilot off a green screen, and build a 3D fighter around her seat so she flies it above the clouds at golden hour.

  • Camera tracking & keying
  • Drivers, materials & bloom
Sprint 8 VFX tutorials

VFX Shot Library

Pick a shot

Every visual effects tutorial in one place: Laser Sword, Blaster, Helmet, Dinosaur Chase, Hall Monitor, Lake Skim, Moonwalk and more. Each one is a complete shot you build from real footage.

  • Tracking & keying
  • Compositing

Module 03

Sound

Shape an experience through audio.

Module 04

Collaborative Project & Portfolio

Bring your media skills together and show your growth.